If you’re not playing, you’re just working.

Daniel Sato is one of a circle of photojournalists I met at San Jose State University while I was spending a lot of time there working on my (still-but-not-for-long) unfinished graduate degree.

Now that whole crew has spread out from the Bay Area across the country and in at least two cases, into Southeast Asia.

Here’s Daniel’s latest post about his work for a school in Bali.  The looks-like-fun experimental flip book audio slideshow is embedded below as a video:

When was the last time you made journalism that looked like this much fun?

Go out and play…

Make me cry.

I’ve been repeating versions of this on recent training rounds when folks ask about learning Flash, so I thought I’d post it here for reference and credit purposes…

Richard Koci Hernandez, near the end of a great Starter Kit page at Multimedia Shooter:

“Soundslides or Flash? Put it this way, if you don’t know what Soundslides is, then there’s no need to even think about Flash. And if you haven’t mastered Soundslides (meaning, brought someone to tears with your two minute Soundslide) there there is no reason to be thinking about Flash.”

Download Soundslides here.

Brainstorms, in no particular order

Ideas bubbling to the surface on a sunny Saturday…

  • Has Joe Weiss ever thought about building a hosted Soundslides service, where users could upload their publish-to-web folder and get a friendly piece of embed code spit back out at them? Plus, of course, anyone could browse through any uploaded Soundslides show, and embed it on their own site.
  • I might build out the first iteration of ReportingOn in Drupal, with the intent of learning Drupal.
  • A newspaper’s greatest asset in trying to build community? News stories. Leverage exiting content by tying reader comments to profiles. Reward readers for participation by giving them an easier way to save, tag, and interact with your stories. Thus, the water cooler effect is built not by an editor tagging something as a water cooler story, but by readers proving it directly with conversation.

All three of these ideas need some fleshing out. That’s where you come in.